Prototyper | Creative Technologist
Maker | UX Design & Engineer
The Dialogue between Drawing Machines + Human Ambience (2015)
The Dialogue between Drawing Machines + Human Ambience explores the dichotomy and synthesis of the interaction between programmed movement and human interaction through automated and sensory technology. The research focuses on the development of machines that generate drawings collecting the surrounding information of the place and time. Using sensors such as light, vibration, sound, and object sensors, the machines react and alter its path and form of motion based on the contextual ambience.
Architecture has always lied in between the transformation and translation of drawings and actuation (the physical manifest). Many of these precedents reveal the pursuit of a prefect drawing; some embrace the effects of randomness and accumulation; others seek to reveal truth and objectivity; and all drawings analyze something or some place through specific methods.
The next steps of the research after the exhibition is to decode the drawings by studying the motion, density, forms of what the machines have produced based on different spaces in time. As much as this project is about the exploration of the dichotomy of machine and man, it goes beyond that simple idea and hopes to flirt with the concepts of recording space, drawing that space, and decoding the drawing of the space.
Awarded taubman college architecture student research grant winner 2015 RGB Gallery + featured in dimensions 29 publication
more detail : Project paper
Role & Responsibilities
Collaborated with University of Michigan, Taubman College of Architecture and Urban Planning
Arduino programming (Sensors and Actuators)