room 1856 (2017)
Room 1856 is a project that involves a new vision of how technology can reinvent the spatial and temporal experience of retail space, with focus on apparel.
This is a retail experience design and cutting-edge interactive platform project involving idea visualization, design, developing, and testing. Room 1856 is not only augmented space but also a self-discovery platform. It leverages the latest intelligent technologies to provide you with an immersive, technologically-enabled physical environment and a compelling narrative framework that are both geared toward helping you find those objects that will enhance your understanding of yourself as a human subject – who you are, how you look, and how you inhabit the world around you.
More detail : https://www.infosys.design/room1856/
Role & Responsibilities
UX design, hardware prototyping (Arduino, Multiple serial communication with Arduino and printer), Unity with Kinect V2 (green screen effect using depth sensor, edge detection and human skeleton recognition algorithm)